nice update

This commit is contained in:
gpatruno
2026-07-16 20:23:58 +02:00
parent a0d7163464
commit 9106c8b873
47 changed files with 5183 additions and 1732 deletions
+365 -107
View File
@@ -3,6 +3,55 @@ import { Link, useNavigate } from 'react-router-dom';
import { api, formatCredits } from '../api';
import { useAuth } from '../AuthContext';
const emptyCase = { name: '', price: 100, imageUrl: '', active: true };
const emptyItem = { name: '', rarity: 'MilSpec', marketValue: 100, imageUrl: '' };
function ImageField({ value, onChange, disabled }) {
const [uploading, setUploading] = useState(false);
const onFile = async (e) => {
const file = e.target.files?.[0];
if (!file) return;
setUploading(true);
try {
const data = await api.adminUpload(file);
onChange(data.url);
} catch (err) {
alert(err.message);
} finally {
setUploading(false);
e.target.value = '';
}
};
return (
<div className="image-field">
{value ? (
<div className="admin-thumb">
<img src={value} alt="" />
</div>
) : (
<div className="admin-thumb empty">No img</div>
)}
<input
placeholder="Image URL or upload"
value={value}
onChange={(e) => onChange(e.target.value)}
disabled={disabled}
/>
<label className="btn secondary file-btn">
{uploading ? '…' : 'Upload'}
<input type="file" accept="image/*" hidden onChange={onFile} disabled={disabled || uploading} />
</label>
{value ? (
<button type="button" className="btn ghost" onClick={() => onChange('')} disabled={disabled}>
Clear
</button>
) : null}
</div>
);
}
export default function Admin() {
const { user, loading, adminLogin, logout } = useAuth();
const navigate = useNavigate();
@@ -15,13 +64,12 @@ export default function Admin() {
const [password, setPassword] = useState('');
const [busy, setBusy] = useState(false);
const [caseForm, setCaseForm] = useState({ name: '', price: 100, imageUrl: '', active: true });
const [itemForm, setItemForm] = useState({
name: '',
rarity: 'MilSpec',
marketValue: 100,
imageUrl: '',
});
const [caseForm, setCaseForm] = useState(emptyCase);
const [itemForm, setItemForm] = useState(emptyItem);
const [editingCaseId, setEditingCaseId] = useState(null);
const [editingItemId, setEditingItemId] = useState(null);
const [caseEdit, setCaseEdit] = useState(null);
const [itemEdit, setItemEdit] = useState(null);
const [dropForm, setDropForm] = useState({ caseId: '', itemId: '', dropRate: 1 });
const load = async () => {
@@ -39,8 +87,8 @@ export default function Admin() {
if (!dropForm.itemId && i.items[0]) {
setDropForm((f) => ({ ...f, itemId: String(i.items[0].id) }));
}
if (r.rarities.length && !itemForm.rarity) {
setItemForm((f) => ({ ...f, rarity: r.rarities[0] }));
if (r.rarities.length) {
setItemForm((f) => ({ ...f, rarity: f.rarity || r.rarities[0] }));
}
};
@@ -96,6 +144,62 @@ export default function Admin() {
);
}
const startEditCase = (c) => {
setEditingCaseId(c.id);
setCaseEdit({
name: c.name,
price: c.price,
imageUrl: c.imageUrl || '',
active: c.active,
});
};
const saveCaseEdit = async (e) => {
e.preventDefault();
setError('');
try {
await api.updateCase(editingCaseId, {
name: caseEdit.name,
price: Number(caseEdit.price),
imageUrl: caseEdit.imageUrl,
active: caseEdit.active,
});
setEditingCaseId(null);
setCaseEdit(null);
await load();
} catch (err) {
setError(err.message);
}
};
const startEditItem = (item) => {
setEditingItemId(item.id);
setItemEdit({
name: item.name,
rarity: item.rarity,
marketValue: item.marketValue,
imageUrl: item.imageUrl || '',
});
};
const saveItemEdit = async (e) => {
e.preventDefault();
setError('');
try {
await api.updateItem(editingItemId, {
name: itemEdit.name,
rarity: itemEdit.rarity,
marketValue: Number(itemEdit.marketValue),
imageUrl: itemEdit.imageUrl,
});
setEditingItemId(null);
setItemEdit(null);
await load();
} catch (err) {
setError(err.message);
}
};
return (
<div className="main" style={{ paddingTop: '1.5rem' }}>
<header className="topnav" style={{ margin: '-1.5rem -1.5rem 1.5rem', position: 'static' }}>
@@ -117,7 +221,7 @@ export default function Admin() {
<div className="section-head">
<div>
<h1>Admin panel</h1>
<p className="muted">Cases, loot pool, and drop weights.</p>
<p className="muted">Cases, loot pool, images, and drop weights.</p>
</div>
</div>
@@ -141,7 +245,7 @@ export default function Admin() {
<div className="admin-block">
<h3>Create case</h3>
<form
className="admin-row"
className="form"
onSubmit={async (e) => {
e.preventDefault();
try {
@@ -149,66 +253,135 @@ export default function Admin() {
...caseForm,
price: Number(caseForm.price),
});
setCaseForm({ name: '', price: 100, imageUrl: '', active: true });
setCaseForm(emptyCase);
await load();
} catch (err) {
setError(err.message);
}
}}
>
<input
placeholder="Name"
value={caseForm.name}
onChange={(e) => setCaseForm({ ...caseForm, name: e.target.value })}
required
/>
<input
type="number"
placeholder="Price (cents)"
value={caseForm.price}
onChange={(e) => setCaseForm({ ...caseForm, price: e.target.value })}
required
/>
<input
placeholder="Image URL"
value={caseForm.imageUrl}
onChange={(e) => setCaseForm({ ...caseForm, imageUrl: e.target.value })}
/>
<label>
Name
<input
value={caseForm.name}
onChange={(e) => setCaseForm({ ...caseForm, name: e.target.value })}
required
/>
</label>
<label>
Price (cents)
<input
type="number"
value={caseForm.price}
onChange={(e) => setCaseForm({ ...caseForm, price: e.target.value })}
required
/>
</label>
<label>
Image
<ImageField
value={caseForm.imageUrl}
onChange={(imageUrl) => setCaseForm({ ...caseForm, imageUrl })}
/>
</label>
<button className="btn" type="submit">
Add
Add case
</button>
</form>
</div>
{cases.map((c) => (
<div key={c.id} className="admin-block">
<div className="admin-row">
<strong>{c.name}</strong>
<span className="muted">{formatCredits(c.price)} cr</span>
<span className="muted">{c.active ? 'active' : 'inactive'}</span>
<button
type="button"
className="btn secondary"
onClick={async () => {
await api.updateCase(c.id, { active: !c.active });
await load();
}}
>
{c.active ? 'Disable' : 'Enable'}
</button>
<button
type="button"
className="btn danger"
onClick={async () => {
if (!confirm(`Delete case ${c.name}?`)) return;
await api.deleteCase(c.id);
await load();
}}
>
Delete
</button>
</div>
<div className="muted">{c.items.length} drops configured</div>
{editingCaseId === c.id && caseEdit ? (
<form className="form" onSubmit={saveCaseEdit}>
<h3>Edit case #{c.id}</h3>
<label>
Name
<input
value={caseEdit.name}
onChange={(e) => setCaseEdit({ ...caseEdit, name: e.target.value })}
required
/>
</label>
<label>
Price (cents)
<input
type="number"
value={caseEdit.price}
onChange={(e) => setCaseEdit({ ...caseEdit, price: e.target.value })}
required
/>
</label>
<label>
Image
<ImageField
value={caseEdit.imageUrl}
onChange={(imageUrl) => setCaseEdit({ ...caseEdit, imageUrl })}
/>
</label>
<label className="checkbox-row">
<input
type="checkbox"
checked={caseEdit.active}
onChange={(e) => setCaseEdit({ ...caseEdit, active: e.target.checked })}
/>
Active
</label>
<div className="row-actions">
<button className="btn" type="submit">
Save
</button>
<button
type="button"
className="btn secondary"
onClick={() => {
setEditingCaseId(null);
setCaseEdit(null);
}}
>
Cancel
</button>
</div>
</form>
) : (
<>
<div className="admin-row">
{c.imageUrl ? (
<div className="admin-thumb">
<img src={c.imageUrl} alt="" />
</div>
) : null}
<strong>{c.name}</strong>
<span className="muted">{formatCredits(c.price)} cr</span>
<span className="muted">{c.active ? 'active' : 'inactive'}</span>
<button type="button" className="btn secondary" onClick={() => startEditCase(c)}>
Edit
</button>
<button
type="button"
className="btn secondary"
onClick={async () => {
await api.updateCase(c.id, { active: !c.active });
await load();
}}
>
{c.active ? 'Disable' : 'Enable'}
</button>
<button
type="button"
className="btn danger"
onClick={async () => {
if (!confirm(`Delete case ${c.name}?`)) return;
await api.deleteCase(c.id);
await load();
}}
>
Delete
</button>
</div>
<div className="muted">{c.items.length} drops configured</div>
</>
)}
</div>
))}
</div>
@@ -219,7 +392,7 @@ export default function Admin() {
<div className="admin-block">
<h3>Create item</h3>
<form
className="admin-row"
className="form"
onSubmit={async (e) => {
e.preventDefault();
try {
@@ -228,10 +401,8 @@ export default function Admin() {
marketValue: Number(itemForm.marketValue),
});
setItemForm({
name: '',
...emptyItem,
rarity: rarities[0] || 'MilSpec',
marketValue: 100,
imageUrl: '',
});
await load();
} catch (err) {
@@ -239,55 +410,139 @@ export default function Admin() {
}
}}
>
<input
placeholder="Name"
value={itemForm.name}
onChange={(e) => setItemForm({ ...itemForm, name: e.target.value })}
required
/>
<select
value={itemForm.rarity}
onChange={(e) => setItemForm({ ...itemForm, rarity: e.target.value })}
>
{rarities.map((r) => (
<option key={r} value={r}>
{r}
</option>
))}
</select>
<input
type="number"
placeholder="Value (cents)"
value={itemForm.marketValue}
onChange={(e) => setItemForm({ ...itemForm, marketValue: e.target.value })}
required
/>
<label>
Name
<input
value={itemForm.name}
onChange={(e) => setItemForm({ ...itemForm, name: e.target.value })}
required
/>
</label>
<label>
Rarity
<select
value={itemForm.rarity}
onChange={(e) => setItemForm({ ...itemForm, rarity: e.target.value })}
>
{rarities.map((r) => (
<option key={r} value={r}>
{r}
</option>
))}
</select>
</label>
<label>
Value (cents)
<input
type="number"
value={itemForm.marketValue}
onChange={(e) => setItemForm({ ...itemForm, marketValue: e.target.value })}
required
/>
</label>
<label>
Image
<ImageField
value={itemForm.imageUrl}
onChange={(imageUrl) => setItemForm({ ...itemForm, imageUrl })}
/>
</label>
<button className="btn" type="submit">
Add
Add item
</button>
</form>
</div>
<div className="admin-block">
{items.map((item) => (
<div key={item.id} className="admin-row">
<span>
{item.name} · {item.rarity} · {formatCredits(item.marketValue)} cr
</span>
<button
type="button"
className="btn danger"
onClick={async () => {
if (!confirm(`Delete ${item.name}?`)) return;
await api.deleteItem(item.id);
await load();
}}
>
Delete
</button>
</div>
))}
</div>
{items.map((item) => (
<div key={item.id} className="admin-block">
{editingItemId === item.id && itemEdit ? (
<form className="form" onSubmit={saveItemEdit}>
<h3>Edit item #{item.id}</h3>
<label>
Name
<input
value={itemEdit.name}
onChange={(e) => setItemEdit({ ...itemEdit, name: e.target.value })}
required
/>
</label>
<label>
Rarity
<select
value={itemEdit.rarity}
onChange={(e) => setItemEdit({ ...itemEdit, rarity: e.target.value })}
>
{rarities.map((r) => (
<option key={r} value={r}>
{r}
</option>
))}
</select>
</label>
<label>
Value (cents)
<input
type="number"
value={itemEdit.marketValue}
onChange={(e) => setItemEdit({ ...itemEdit, marketValue: e.target.value })}
required
/>
</label>
<label>
Image
<ImageField
value={itemEdit.imageUrl}
onChange={(imageUrl) => setItemEdit({ ...itemEdit, imageUrl })}
/>
</label>
<div className="row-actions">
<button className="btn" type="submit">
Save
</button>
<button
type="button"
className="btn secondary"
onClick={() => {
setEditingItemId(null);
setItemEdit(null);
}}
>
Cancel
</button>
</div>
</form>
) : (
<div className="admin-row">
{item.imageUrl ? (
<div className="admin-thumb">
<img src={item.imageUrl} alt="" />
</div>
) : null}
<span>
{item.name} · {item.rarity} · {formatCredits(item.marketValue)} cr
</span>
<button
type="button"
className="btn secondary"
onClick={() => startEditItem(item)}
>
Edit
</button>
<button
type="button"
className="btn danger"
onClick={async () => {
if (!confirm(`Delete ${item.name}?`)) return;
await api.deleteItem(item.id);
await load();
}}
>
Delete
</button>
</div>
)}
</div>
))}
</div>
)}
@@ -352,7 +607,10 @@ export default function Admin() {
{c.items.length === 0 && <div className="muted">No drops yet.</div>}
{c.items.map((ci) => (
<div key={ci.id} className="drop-row">
<span>
<span className="drop-item-cell">
{ci.item.imageUrl ? (
<img src={ci.item.imageUrl} alt="" className="drop-thumb" />
) : null}
{ci.item.name} ({ci.item.rarity})
</span>
<input
+58
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@@ -0,0 +1,58 @@
import { Link, Navigate } from 'react-router-dom';
import { useAuth } from '../AuthContext';
const MODES = [
{
to: '/bet/multi',
title: 'MultiPlayers Case',
blurb: 'Join the live pot. Bet up to 3 items — chance scales with value. Winner takes all.',
ready: true,
},
{
to: '/bet/1vx',
title: '1vX Case',
blurb: 'Create or join custom rooms. Set player/item limits and min value. Spectate live duels.',
ready: true,
},
{
to: '/bet/coinflip',
title: 'Coinflip',
blurb: 'Classic 1v1 item flip. Coming soon.',
ready: false,
},
];
export default function BetHub() {
const { user, loading } = useAuth();
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
return (
<section className="section">
<div className="section-head">
<div>
<h1>Bet Item</h1>
<p className="muted">Multiplayer item gambling modes.</p>
</div>
</div>
<div className="mode-grid">
{MODES.map((m) =>
m.ready ? (
<Link key={m.to} to={m.to} className="mode-card">
<h2>{m.title}</h2>
<p className="muted">{m.blurb}</p>
</Link>
) : (
<div key={m.to} className="mode-card stub">
<h2>{m.title}</h2>
<p className="muted">{m.blurb}</p>
<span className="badge">Soon</span>
</div>
)
)}
</div>
</section>
);
}
+7 -4
View File
@@ -60,8 +60,8 @@ export default function CasePage() {
return (
<div className="case-page">
<Link to="/dashboard" className="muted">
Back to dashboard
<Link to="/cases" className="muted">
Back to cases
</Link>
{!crate && !error && <p className="muted">Loading case</p>}
@@ -76,12 +76,12 @@ export default function CasePage() {
</p>
<button
type="button"
className={`case-icon ${canOpen ? '' : 'disabled'}`}
className={`case-icon ${canOpen ? '' : 'disabled'}${crate.imageUrl ? ' has-img' : ''}`}
onClick={openCase}
disabled={!canOpen}
title="Open case"
>
{crate.imageUrl ? <img src={crate.imageUrl} alt="" /> : '▣'}
</button>
<button className="btn" type="button" onClick={openCase} disabled={!canOpen}>
{spinning ? 'Opening…' : `Open for ${formatCredits(crate.price)} cr`}
@@ -105,6 +105,9 @@ export default function CasePage() {
className="won-banner"
style={{ '--rarity': rarityColor(wonItem.rarity) }}
>
{wonItem.imageUrl ? (
<img src={wonItem.imageUrl} alt="" className="won-img" />
) : null}
<div className="muted">You unboxed</div>
<strong>{wonItem.name}</strong>
<div style={{ color: rarityColor(wonItem.rarity) }}>{wonItem.rarity}</div>
+55
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@@ -0,0 +1,55 @@
import { useEffect, useState } from 'react';
import { Link, Navigate } from 'react-router-dom';
import { api, formatCredits } from '../api';
import { useAuth } from '../AuthContext';
export default function CasesPage() {
const { user, loading } = useAuth();
const [cases, setCases] = useState([]);
const [error, setError] = useState('');
useEffect(() => {
if (!user || user.role === 'admin') return;
let cancelled = false;
(async () => {
try {
const cs = await api.cases();
if (!cancelled) setCases(cs.cases);
} catch (err) {
if (!cancelled) setError(err.message);
}
})();
return () => {
cancelled = true;
};
}, [user]);
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
return (
<section className="section">
<div className="section-head">
<div>
<h1>Cases</h1>
<p className="muted">Pick a crate to open.</p>
</div>
</div>
{error && <div className="error">{error}</div>}
<div className="grid case-grid">
{cases.map((c) => (
<Link key={c.id} to={`/cases/${c.id}`} className="case-tile">
<div className={`case-visual${c.imageUrl ? ' has-img' : ''}`} style={{ color: 'var(--accent)' }}>
{c.imageUrl ? <img src={c.imageUrl} alt="" loading="lazy" /> : '▣'}
</div>
<div className="case-name">{c.name}</div>
<div className="case-meta">{formatCredits(c.price)} cr</div>
<div className="case-meta">{c.items.length} possible drops</div>
</Link>
))}
</div>
{cases.length === 0 && !error && <div className="empty">No active cases.</div>}
</section>
);
}
+35
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@@ -0,0 +1,35 @@
import { Navigate, Link } from 'react-router-dom';
import { useAuth } from '../AuthContext';
export default function CoinflipStub() {
const { user, loading } = useAuth();
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
return (
<section className="section">
<div className="section-head">
<div>
<h1>Coinflip</h1>
<p className="muted">1v1 item flip coming soon.</p>
</div>
<Link to="/bet" className="btn secondary">
Back
</Link>
</div>
<div className="empty stub-panel">
<p>This mode is not playable yet. Use MultiPlayers Case or 1vX Case in the meantime.</p>
<div className="row-actions" style={{ marginTop: '1rem' }}>
<Link to="/bet/multi" className="btn">
MultiPlayers
</Link>
<Link to="/bet/1vx" className="btn secondary">
1vX Case
</Link>
</div>
</div>
</section>
);
}
+106 -33
View File
@@ -1,25 +1,28 @@
import { useEffect, useState } from 'react';
import { useEffect, useMemo, useState } from 'react';
import { Link, Navigate } from 'react-router-dom';
import { api, formatCredits } from '../api';
import { useAuth } from '../AuthContext';
import ItemTile from '../components/ItemTile';
export default function Dashboard() {
const { user, loading } = useAuth();
const { user, loading, patchUser } = useAuth();
const [inventory, setInventory] = useState([]);
const [cases, setCases] = useState([]);
const [error, setError] = useState('');
const [sort, setSort] = useState('recent');
const [selected, setSelected] = useState([]);
const [busy, setBusy] = useState(false);
const load = async () => {
const inv = await api.inventory();
setInventory(inv.inventory);
};
useEffect(() => {
if (!user || user.role === 'admin') return;
let cancelled = false;
(async () => {
try {
const [inv, cs] = await Promise.all([api.inventory(), api.cases()]);
if (!cancelled) {
setInventory(inv.inventory);
setCases(cs.cases);
}
await load();
} catch (err) {
if (!cancelled) setError(err.message);
}
@@ -29,6 +32,46 @@ export default function Dashboard() {
};
}, [user]);
const sorted = useMemo(() => {
const list = [...inventory];
if (sort === 'value') {
list.sort((a, b) => b.item.marketValue - a.item.marketValue);
} else {
list.sort((a, b) => new Date(b.obtainedAt) - new Date(a.obtainedAt));
}
return list;
}, [inventory, sort]);
const selectedValue = useMemo(
() =>
inventory
.filter((inv) => selected.includes(inv.id))
.reduce((sum, inv) => sum + inv.item.marketValue, 0),
[inventory, selected]
);
const toggle = (id) => {
setSelected((prev) =>
prev.includes(id) ? prev.filter((x) => x !== id) : [...prev, id]
);
};
const sell = async () => {
if (!selected.length) return;
setBusy(true);
setError('');
try {
const data = await api.sellInventory(selected);
patchUser({ balance: data.user.balance });
setSelected([]);
await load();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
@@ -39,42 +82,72 @@ export default function Dashboard() {
<div className="section-head">
<div>
<h1>Inventory</h1>
<p className="muted">Your drops and loot.</p>
<p className="muted">Select items to sell at market value.</p>
</div>
<div className="balance-pill">{formatCredits(user.balance)} cr</div>
</div>
<div className="inv-toolbar">
<div className="sort-toggle" role="group" aria-label="Sort inventory">
<button
type="button"
className={sort === 'recent' ? 'active' : ''}
onClick={() => setSort('recent')}
>
Most recent
</button>
<button
type="button"
className={sort === 'value' ? 'active' : ''}
onClick={() => setSort('value')}
>
Highest value
</button>
</div>
<div className="row-actions">
{selected.length > 0 && (
<>
<span className="muted">
{selected.length} selected · {formatCredits(selectedValue)} cr
</span>
<button
type="button"
className="btn ghost"
onClick={() => setSelected([])}
disabled={busy}
>
Clear
</button>
<button type="button" className="btn" onClick={sell} disabled={busy}>
Sell
</button>
</>
)}
</div>
</div>
{error && <div className="error">{error}</div>}
{inventory.length === 0 ? (
<div className="empty">Empty for now open a case below.</div>
<div className="empty">
Empty for now {' '}
<Link to="/cases" style={{ color: 'var(--accent)' }}>
open a case
</Link>
.
</div>
) : (
<div className="grid">
{inventory.map((inv) => (
<ItemTile key={inv.id} item={inv.item} />
{sorted.map((inv) => (
<ItemTile
key={inv.id}
item={inv.item}
selected={selected.includes(inv.id)}
onClick={() => toggle(inv.id)}
/>
))}
</div>
)}
</section>
<section className="section">
<div className="section-head">
<div>
<h2>Cases</h2>
<p className="muted">Pick a crate to open.</p>
</div>
</div>
<div className="grid case-grid">
{cases.map((c) => (
<Link key={c.id} to={`/cases/${c.id}`} className="case-tile">
<div className="case-visual" style={{ color: 'var(--accent)' }}>
</div>
<div className="case-name">{c.name}</div>
<div className="case-meta">{formatCredits(c.price)} cr</div>
<div className="case-meta">{c.items.length} possible drops</div>
</Link>
))}
</div>
</section>
</div>
);
}
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import { useEffect, useState } from 'react';
import { Link, Navigate, useNavigate } from 'react-router-dom';
import { api, formatCredits } from '../api';
import { useAuth } from '../AuthContext';
import { getSocket } from '../socket';
const defaults = {
maxPlayers: 4,
maxItemsPerPlayer: 3,
minItemValue: 0,
minPlayersToStart: 2,
};
export default function DuelListPage() {
const { user, loading } = useAuth();
const navigate = useNavigate();
const [open, setOpen] = useState([]);
const [inProgress, setInProgress] = useState([]);
const [form, setForm] = useState(defaults);
const [error, setError] = useState('');
const [busy, setBusy] = useState(false);
useEffect(() => {
if (!user || user.role === 'admin') return undefined;
let cancelled = false;
(async () => {
try {
const list = await api.duels();
if (!cancelled) {
setOpen(list.open || []);
setInProgress(list.inProgress || []);
}
} catch (err) {
if (!cancelled) setError(err.message);
}
})();
const socket = getSocket();
const onList = (list) => {
setOpen(list.open || []);
setInProgress(list.inProgress || []);
};
socket.emit('duels:subscribe');
socket.on('duels:list', onList);
socket.on('connect', () => socket.emit('duels:subscribe'));
return () => {
cancelled = true;
socket.emit('duels:unsubscribe');
socket.off('duels:list', onList);
};
}, [user]);
const create = async (e) => {
e.preventDefault();
setBusy(true);
setError('');
try {
const data = await api.createDuel({
maxPlayers: Number(form.maxPlayers),
maxItemsPerPlayer: Number(form.maxItemsPerPlayer),
minItemValue: Math.round(Number(form.minItemValue) * 100),
minPlayersToStart: Number(form.minPlayersToStart),
});
navigate(`/bet/1vx/${data.room.id}`);
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
return (
<div>
<div className="section-head">
<div>
<h1>1vX Case</h1>
<p className="muted">Create a room or join an open duel.</p>
</div>
<Link to="/bet" className="btn secondary">
Modes
</Link>
</div>
{error && <div className="error">{error}</div>}
<section className="section admin-block">
<h2>Create room</h2>
<form className="form form-inline" onSubmit={create}>
<label>
Max players (210)
<input
type="number"
min={2}
max={10}
value={form.maxPlayers}
onChange={(e) => setForm({ ...form, maxPlayers: e.target.value })}
/>
</label>
<label>
Max items / player (110)
<input
type="number"
min={1}
max={10}
value={form.maxItemsPerPlayer}
onChange={(e) => setForm({ ...form, maxItemsPerPlayer: e.target.value })}
/>
</label>
<label>
Min item value (cr)
<input
type="number"
min={0}
step={0.01}
value={form.minItemValue}
onChange={(e) => setForm({ ...form, minItemValue: e.target.value })}
/>
</label>
<label>
Min players to start
<input
type="number"
min={2}
max={10}
value={form.minPlayersToStart}
onChange={(e) => setForm({ ...form, minPlayersToStart: e.target.value })}
/>
</label>
<button type="submit" className="btn" disabled={busy}>
Create
</button>
</form>
</section>
<section className="section">
<h2>Open rooms</h2>
{open.length === 0 ? (
<div className="empty">No open rooms.</div>
) : (
<div className="room-list">
{open.map((r) => (
<Link key={r.id} to={`/bet/1vx/${r.id}`} className="room-card">
<div className="room-title">Room #{r.id}</div>
<div className="muted">
by {r.creatorUsername} · {r.playerCount}/{r.maxPlayers} players ·{' '}
{r.maxItemsPerPlayer} items max · min {formatCredits(r.minItemValue)} cr
</div>
<div className="muted">Pot {formatCredits(r.totalValue)} cr</div>
</Link>
))}
</div>
)}
</section>
<section className="section">
<h2>In progress</h2>
{inProgress.length === 0 ? (
<div className="empty">No live rooms.</div>
) : (
<div className="room-list">
{inProgress.map((r) => (
<Link key={r.id} to={`/bet/1vx/${r.id}`} className="room-card live">
<div className="room-title">
Room #{r.id} <span className="badge">Live</span>
</div>
<div className="muted">
{r.playerCount} players · pot {formatCredits(r.totalValue)} cr · Spectate
</div>
</Link>
))}
</div>
)}
</section>
</div>
);
}
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import { useCallback, useEffect, useMemo, useState } from 'react';
import { Link, Navigate, useParams } from 'react-router-dom';
import { api, formatCredits, formatChance } from '../api';
import { useAuth } from '../AuthContext';
import ItemTile from '../components/ItemTile';
import CaseReel from '../components/CaseReel';
import { getSocket } from '../socket';
export default function DuelRoomPage() {
const { id } = useParams();
const { user, loading, refresh } = useAuth();
const [room, setRoom] = useState(null);
const [inventory, setInventory] = useState([]);
const [selected, setSelected] = useState([]);
const [error, setError] = useState('');
const [busy, setBusy] = useState(false);
const [spinning, setSpinning] = useState(false);
const [reelWinnerItemId, setReelWinnerItemId] = useState(null);
const loadInventory = useCallback(async () => {
const inv = await api.inventory();
setInventory(inv.inventory);
}, []);
useEffect(() => {
if (!user || user.role === 'admin') return undefined;
let cancelled = false;
(async () => {
try {
const [data] = await Promise.all([api.duel(id), loadInventory()]);
if (!cancelled) setRoom(data.room);
} catch (err) {
if (!cancelled) setError(err.message);
}
})();
const socket = getSocket();
const roomId = Number(id);
const onState = (state) => {
if (Number(state.id) !== roomId) return;
setRoom(state);
if (state.status === 'open' || state.status === 'resolved') {
setSpinning(false);
loadInventory().catch(() => {});
}
};
const onSpin = (state) => {
if (Number(state.id) !== roomId) return;
setRoom(state);
setSpinning(true);
setReelWinnerItemId(state.reelWinnerItemId);
};
const onResult = (state) => {
if (Number(state.id) !== roomId) return;
setRoom(state);
setSpinning(false);
loadInventory().catch(() => {});
refresh().catch(() => {});
};
socket.emit('duel:subscribe', roomId);
socket.on('duel:state', onState);
socket.on('duel:spin', onSpin);
socket.on('duel:result', onResult);
socket.on('connect', () => socket.emit('duel:subscribe', roomId));
return () => {
cancelled = true;
socket.emit('duel:unsubscribe', roomId);
socket.off('duel:state', onState);
socket.off('duel:spin', onSpin);
socket.off('duel:result', onResult);
};
}, [user, id, loadInventory, refresh]);
const isSpectator =
room &&
(room.status === 'in_progress' || room.status === 'spinning' || room.status === 'resolved') &&
!(room.deposits || []).some((d) => d.userId === user?.id);
const myDeposits = useMemo(
() => (room?.deposits || []).filter((d) => d.userId === user?.id),
[room, user]
);
const slotsLeft = Math.max(0, (room?.maxItemsPerPlayer || 0) - myDeposits.length);
const potItems = useMemo(
() =>
(room?.deposits || [])
.filter((d) => d.item)
.map((d) => ({ ...d.item, id: d.id })),
[room]
);
const canBet = room?.status === 'open';
const isCreator = room?.creatorId === user?.id;
const toggleSelect = (invId) => {
setSelected((prev) => {
if (prev.includes(invId)) return prev.filter((x) => x !== invId);
if (prev.length >= slotsLeft) return prev;
return [...prev, invId];
});
};
const placeBet = async () => {
setBusy(true);
setError('');
try {
const data = await api.duelBet(id, selected);
setRoom(data.room);
setSelected([]);
await loadInventory();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const leave = async () => {
setBusy(true);
setError('');
try {
const data = await api.duelLeave(id);
setRoom(data.room);
setSelected([]);
await loadInventory();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const cancel = async () => {
setBusy(true);
setError('');
try {
const data = await api.duelCancel(id);
setRoom(data.room);
await loadInventory();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const start = async () => {
setBusy(true);
setError('');
try {
const data = await api.duelStart(id);
setRoom(data.room);
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
if (!room && !error) return <p className="muted">Loading room</p>;
return (
<div className="bet-page">
<div className="section-head">
<div>
<h1>Room #{id}</h1>
<p className="muted">
{room?.maxPlayers} players max · {room?.maxItemsPerPlayer} items · min{' '}
{formatCredits(room?.minItemValue || 0)} cr
{isSpectator ? ' · Spectating' : ''}
</p>
</div>
<Link to="/bet/1vx" className="btn secondary">
All rooms
</Link>
</div>
{error && <div className="error">{error}</div>}
<div className="jackpot-status">
<div className="timer-block">
<span className="muted">Status</span>
<span className={`status-pill ${room?.status || ''}`}>{room?.status}</span>
</div>
<div className="timer-block">
<span className="muted">Pot</span>
<strong className="gold">{formatCredits(room?.totalValue || 0)} cr</strong>
</div>
<div className="timer-block">
<span className="muted">Players</span>
<strong>
{room?.playerCount || 0}/{room?.maxPlayers}
</strong>
</div>
</div>
{(spinning || room?.status === 'spinning') && potItems.length > 0 && (
<div className="section">
<CaseReel
items={potItems}
winnerId={reelWinnerItemId || potItems[0]?.id}
spinning={spinning || room?.status === 'spinning'}
onDone={() => {}}
/>
{room?.winnerUsername && (
<div className="won-banner" style={{ marginTop: '0.75rem' }}>
Winner: <strong>{room.winnerUsername}</strong>
</div>
)}
</div>
)}
{room?.status === 'resolved' && room.winnerUsername && (
<div className="won-banner section">
Winner: <strong>{room.winnerUsername}</strong> took the pot (
{formatCredits(room.totalValue)} cr)
</div>
)}
<section className="section">
<h2>Players & chances</h2>
{(room?.players || []).length === 0 ? (
<div className="empty">No deposits yet.</div>
) : (
<table className="table">
<thead>
<tr>
<th>Player</th>
<th>Value</th>
<th>Items</th>
<th>Chance</th>
</tr>
</thead>
<tbody>
{room.players.map((p) => (
<tr key={p.userId} className={p.userId === user.id ? 'row-me' : ''}>
<td>{p.username}</td>
<td>{formatCredits(p.valueCents)} cr</td>
<td>{p.itemCount}</td>
<td>{formatChance(p.chance)}</td>
</tr>
))}
</tbody>
</table>
)}
</section>
<section className="section">
<h2>Deposited items</h2>
{(room?.deposits || []).length === 0 ? (
<div className="empty">Empty.</div>
) : (
<div className="grid">
{room.deposits.map((d) => (
<div key={d.id} className="deposit-wrap">
<ItemTile item={d.item} />
<div className="deposit-owner muted">{d.username}</div>
</div>
))}
</div>
)}
</section>
{canBet && (
<section className="section">
<div className="section-head">
<div>
<h2>Your bets</h2>
<p className="muted">
{myDeposits.length}/{room.maxItemsPerPlayer} items · {slotsLeft} slot
{slotsLeft === 1 ? '' : 's'} left
</p>
</div>
<div className="row-actions">
{myDeposits.length > 0 && (
<button type="button" className="btn danger" disabled={busy} onClick={leave}>
Leave / withdraw
</button>
)}
{isCreator && (
<>
<button type="button" className="btn secondary" disabled={busy} onClick={cancel}>
Cancel room
</button>
<button type="button" className="btn" disabled={busy} onClick={start}>
Start now
</button>
</>
)}
</div>
</div>
<div className="section-head">
<p className="muted">Select items to bet</p>
<button
type="button"
className="btn"
disabled={busy || !selected.length || slotsLeft === 0}
onClick={placeBet}
>
Deposit
</button>
</div>
{inventory.length === 0 ? (
<div className="empty">
No free items <Link to="/cases">open a case</Link>.
</div>
) : (
<div className="grid">
{inventory.map((inv) => (
<ItemTile
key={inv.id}
item={inv.item}
selected={selected.includes(inv.id)}
disabled={
(slotsLeft === 0 && !selected.includes(inv.id)) ||
inv.item.marketValue < (room.minItemValue || 0)
}
onClick={() => toggleSelect(inv.id)}
/>
))}
</div>
)}
</section>
)}
</div>
);
}
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import { useCallback, useEffect, useMemo, useState } from 'react';
import { Link, Navigate } from 'react-router-dom';
import { api, formatCredits, formatChance } from '../api';
import { useAuth } from '../AuthContext';
import ItemTile from '../components/ItemTile';
import CaseReel from '../components/CaseReel';
import { useCountdown } from '../hooks/useCountdown';
import { getSocket } from '../socket';
export default function MultiPlayersPage() {
const { user, loading, refresh } = useAuth();
const [round, setRound] = useState(null);
const [inventory, setInventory] = useState([]);
const [selected, setSelected] = useState([]);
const [error, setError] = useState('');
const [busy, setBusy] = useState(false);
const [spinning, setSpinning] = useState(false);
const [reelWinnerItemId, setReelWinnerItemId] = useState(null);
const [lastWinner, setLastWinner] = useState(null);
const [revealWinner, setRevealWinner] = useState(false);
const [spinDeposits, setSpinDeposits] = useState([]);
const [spinActive, setSpinActive] = useState(false);
const { label: timerLabel, remaining } = useCountdown(
round?.status === 'open' ? round.endsAt : null
);
const loadInventory = useCallback(async () => {
const inv = await api.inventory();
setInventory(inv.inventory);
}, []);
useEffect(() => {
if (!user || user.role === 'admin') return undefined;
let cancelled = false;
(async () => {
try {
const [jp] = await Promise.all([api.jackpot(), loadInventory()]);
if (!cancelled) setRound(jp.round);
} catch (err) {
if (!cancelled) setError(err.message);
}
})();
const socket = getSocket();
const onState = (state) => {
setRound(state);
if (state?.status === 'open') {
setSpinning(false);
setReelWinnerItemId(null);
loadInventory().catch(() => {});
}
};
const onSpin = (state) => {
setRound(state);
setSpinDeposits(state.deposits || []);
setSpinActive(true);
setSpinning(true);
setRevealWinner(false);
setReelWinnerItemId(state.reelWinnerItemId);
setLastWinner(state.winnerUsername);
};
const onResult = (state) => {
setRound(state);
setSpinning(false);
loadInventory().catch(() => {});
refresh().catch(() => {});
};
socket.emit('jackpot:subscribe');
socket.on('jackpot:state', onState);
socket.on('jackpot:spin', onSpin);
socket.on('jackpot:result', onResult);
socket.on('connect', () => socket.emit('jackpot:subscribe'));
return () => {
cancelled = true;
socket.emit('jackpot:unsubscribe');
socket.off('jackpot:state', onState);
socket.off('jackpot:spin', onSpin);
socket.off('jackpot:result', onResult);
};
}, [user, loadInventory, refresh]);
const maxItems = round?.maxItemsPerPlayer || 3;
const myDeposits = useMemo(
() => (round?.deposits || []).filter((d) => d.userId === user?.id),
[round, user]
);
const mySlotsLeft = Math.max(0, maxItems - myDeposits.length);
const potItems = useMemo(() => {
const source = spinActive && spinDeposits.length ? spinDeposits : round?.deposits || [];
return source
.filter((d) => d.item)
.map((d) => ({
...d.item,
id: d.id,
ownerUsername: d.username,
ownerAvatarUrl: d.avatarUrl || '',
}));
}, [round, spinDeposits, spinActive]);
const showReel = spinActive && potItems.length > 0;
useEffect(() => {
if (!revealWinner) return undefined;
const t = setTimeout(() => setSpinActive(false), 5000);
return () => clearTimeout(t);
}, [revealWinner]);
const toggleSelect = (invId) => {
setSelected((prev) => {
if (prev.includes(invId)) return prev.filter((id) => id !== invId);
if (prev.length >= mySlotsLeft) return prev;
return [...prev, invId];
});
};
const placeBet = async () => {
if (!selected.length) return;
setBusy(true);
setError('');
try {
const data = await api.jackpotBet(selected);
setRound(data.round);
setSelected([]);
await loadInventory();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const withdraw = async (inventoryItemIds) => {
setBusy(true);
setError('');
try {
const data = await api.jackpotWithdraw(inventoryItemIds);
setRound(data.round);
await loadInventory();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
return (
<div className="bet-page">
<div className="section-head">
<div>
<h1>MultiPlayers Case</h1>
<p className="muted">Live shared pot win chance = your value / total pot.</p>
</div>
<Link to="/bet" className="btn secondary">
Modes
</Link>
</div>
{error && <div className="error">{error}</div>}
<div className="jackpot-status">
<div className="timer-block">
<span className="muted">Round</span>
<strong>#{round?.id || '—'}</strong>
<span className={`status-pill ${round?.status || ''}`}>{round?.status || '…'}</span>
</div>
<div className="timer-block">
<span className="muted">Timer</span>
<strong className="timer-digits">
{round?.status === 'open' ? timerLabel : round?.status === 'spinning' ? 'SPIN' : '—'}
</strong>
{round?.status === 'open' && remaining <= 5 && remaining > 0 && (
<span className="muted">closing</span>
)}
</div>
<div className="timer-block">
<span className="muted">Pot</span>
<strong className="gold">{formatCredits(round?.totalValue || 0)} cr</strong>
</div>
</div>
{showReel && (
<div className="section">
<CaseReel
items={potItems}
winnerId={reelWinnerItemId || potItems[0]?.id}
spinning={spinning || round?.status === 'spinning'}
showOwners
onDone={() => {
setSpinning(false);
setRevealWinner(true);
}}
/>
{revealWinner && lastWinner && (
<div className="won-banner" style={{ marginTop: '0.75rem' }}>
Winner: <strong>{lastWinner}</strong>
</div>
)}
</div>
)}
{!showReel && revealWinner && lastWinner && (
<div className="won-banner section">
Winner: <strong>{lastWinner}</strong>
</div>
)}
<section className="section">
<h2>Players</h2>
{(round?.players || []).length === 0 ? (
<div className="empty">No bets yet be the first.</div>
) : (
<table className="table">
<thead>
<tr>
<th>Player</th>
<th>Value</th>
<th>Items</th>
<th>Chance</th>
</tr>
</thead>
<tbody>
{round.players.map((p) => (
<tr key={p.userId} className={p.userId === user.id ? 'row-me' : ''}>
<td>{p.username}</td>
<td>{formatCredits(p.valueCents)} cr</td>
<td>{p.itemCount}</td>
<td>{formatChance(p.chance)}</td>
</tr>
))}
</tbody>
</table>
)}
</section>
<section className="section">
<h2>Pot items</h2>
{(round?.deposits || []).length === 0 ? (
<div className="empty">Empty pot.</div>
) : (
<div className="grid">
{round.deposits.map((d) => (
<div key={d.id} className="deposit-wrap">
<ItemTile item={d.item} />
<div className="deposit-owner muted">{d.username}</div>
</div>
))}
</div>
)}
</section>
{myDeposits.length > 0 && round?.status === 'open' && (
<section className="section">
<div className="section-head">
<h2>Your bets ({myDeposits.length}/{maxItems})</h2>
<button
type="button"
className="btn danger"
disabled={busy}
onClick={() => withdraw(myDeposits.map((d) => d.inventoryItemId))}
>
Withdraw all
</button>
</div>
</section>
)}
{round?.status === 'open' && (
<section className="section">
<div className="section-head">
<div>
<h2>Bet from inventory</h2>
<p className="muted">
Select up to {mySlotsLeft} more item{mySlotsLeft === 1 ? '' : 's'}.
</p>
</div>
<button
type="button"
className="btn"
disabled={busy || !selected.length || mySlotsLeft === 0}
onClick={placeBet}
>
Place bet
</button>
</div>
{inventory.length === 0 ? (
<div className="empty">
No free items <Link to="/cases">open a case</Link>.
</div>
) : (
<div className="grid">
{inventory.map((inv) => (
<ItemTile
key={inv.id}
item={inv.item}
selected={selected.includes(inv.id)}
disabled={
mySlotsLeft === 0 && !selected.includes(inv.id)
}
onClick={() => toggleSelect(inv.id)}
/>
))}
</div>
)}
</section>
)}
</div>
);
}
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import { useEffect, useState } from 'react';
import { Navigate } from 'react-router-dom';
import { api, formatCredits } from '../api';
import { useAuth } from '../AuthContext';
export default function ProfilePage() {
const { user, loading, refresh } = useAuth();
const [profile, setProfile] = useState(null);
const [bio, setBio] = useState('');
const [currentPassword, setCurrentPassword] = useState('');
const [newPassword, setNewPassword] = useState('');
const [message, setMessage] = useState('');
const [error, setError] = useState('');
const [busy, setBusy] = useState(false);
useEffect(() => {
if (!user || user.role === 'admin') return;
let cancelled = false;
(async () => {
try {
const data = await api.profile();
if (!cancelled) {
setProfile(data.profile);
setBio(data.user.bio || '');
}
} catch (err) {
if (!cancelled) setError(err.message);
}
})();
return () => {
cancelled = true;
};
}, [user]);
const saveBio = async (e) => {
e.preventDefault();
setBusy(true);
setError('');
setMessage('');
try {
await api.updateProfile({ bio });
await refresh();
setMessage('Profile updated.');
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const changePassword = async (e) => {
e.preventDefault();
setBusy(true);
setError('');
setMessage('');
try {
await api.changePassword(currentPassword, newPassword);
setCurrentPassword('');
setNewPassword('');
setMessage('Password changed.');
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const onAvatar = async (e) => {
const file = e.target.files?.[0];
if (!file) return;
setBusy(true);
setError('');
setMessage('');
try {
await api.uploadAvatar(file);
await refresh();
setMessage('Avatar updated.');
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
e.target.value = '';
}
};
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
return (
<div>
<section className="section">
<div className="section-head">
<div>
<h1>Profile</h1>
<p className="muted">@{user.username}</p>
</div>
</div>
{error && <div className="error">{error}</div>}
{message && <div className="ok-msg">{message}</div>}
<div className="profile-layout">
<div className="profile-avatar-block admin-block">
<div className="avatar-preview">
{user.avatarUrl ? (
<img src={user.avatarUrl} alt="" />
) : (
<span>{user.username.slice(0, 2).toUpperCase()}</span>
)}
</div>
<label className="btn secondary file-btn">
Change photo
<input type="file" accept="image/*" hidden onChange={onAvatar} disabled={busy} />
</label>
<div className="muted" style={{ marginTop: '0.75rem' }}>
Balance {formatCredits(user.balance)} cr
</div>
</div>
<div className="profile-stats admin-block">
<h2>Stats</h2>
{profile ? (
<ul className="stat-list">
<li>
Joined{' '}
<strong>{new Date(profile.createdAt).toLocaleDateString()}</strong>
</li>
<li>
Inventory{' '}
<strong>
{profile.inventoryCount} items · {formatCredits(profile.inventoryValue)} cr
</strong>
</li>
<li>
Cases opened <strong>{profile.casesOpened}</strong>
</li>
<li>
Jackpot wins <strong>{profile.jackpotWins}</strong>
</li>
<li>
Duel wins <strong>{profile.duelWins}</strong>
</li>
</ul>
) : (
<p className="muted">Loading stats</p>
)}
</div>
</div>
</section>
<section className="section admin-block">
<h2>Bio</h2>
<form className="form" onSubmit={saveBio}>
<label>
About you
<textarea
rows={3}
maxLength={280}
value={bio}
onChange={(e) => setBio(e.target.value)}
/>
</label>
<button type="submit" className="btn" disabled={busy}>
Save bio
</button>
</form>
</section>
<section className="section admin-block">
<h2>Change password</h2>
<form className="form" onSubmit={changePassword}>
<label>
Current password
<input
type="password"
value={currentPassword}
onChange={(e) => setCurrentPassword(e.target.value)}
required
/>
</label>
<label>
New password
<input
type="password"
value={newPassword}
onChange={(e) => setNewPassword(e.target.value)}
minLength={6}
required
/>
</label>
<button type="submit" className="btn" disabled={busy}>
Update password
</button>
</form>
</section>
</div>
);
}
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import { useCallback, useEffect, useState } from 'react';
import { Navigate } from 'react-router-dom';
import { api, formatCredits } from '../api';
import { useAuth } from '../AuthContext';
function useAdCountdown(nextAdAt) {
const [remaining, setRemaining] = useState(0);
useEffect(() => {
if (!nextAdAt) {
setRemaining(0);
return undefined;
}
const tick = () => {
const ms = new Date(nextAdAt).getTime() - Date.now();
setRemaining(Math.max(0, Math.ceil(ms / 1000)));
};
tick();
const id = setInterval(tick, 250);
return () => clearInterval(id);
}, [nextAdAt]);
return remaining;
}
export default function ShopPage() {
const { user, loading, patchUser } = useAuth();
const [packages, setPackages] = useState([]);
const [ad, setAd] = useState(null);
const [error, setError] = useState('');
const [message, setMessage] = useState('');
const [busy, setBusy] = useState(false);
const [watching, setWatching] = useState(false);
const remaining = useAdCountdown(ad?.ready ? null : ad?.nextAdAt);
const load = useCallback(async () => {
const data = await api.shop();
setPackages(data.packages || []);
setAd(data.ad);
patchUser({
balance: data.user.balance,
osuBalance: data.user.osuBalance,
lastAdAt: data.user.lastAdAt,
});
}, [patchUser]);
useEffect(() => {
if (!user || user.role === 'admin') return;
let cancelled = false;
(async () => {
try {
await load();
} catch (err) {
if (!cancelled) setError(err.message);
}
})();
return () => {
cancelled = true;
};
}, [user, load]);
const buy = async (packageId) => {
setBusy(true);
setError('');
setMessage('');
try {
const data = await api.shopBuy(packageId);
patchUser({
balance: data.user.balance,
osuBalance: data.user.osuBalance,
});
setMessage(`Bought ${data.package.name} — +${formatCredits(data.package.credits)} cr`);
await load();
} catch (err) {
setError(err.message);
} finally {
setBusy(false);
}
};
const watchAd = async () => {
setBusy(true);
setError('');
setMessage('');
setWatching(true);
// Simulated short ad
await new Promise((r) => setTimeout(r, 1800));
try {
const data = await api.shopAd();
patchUser({
balance: data.user.balance,
osuBalance: data.user.osuBalance,
lastAdAt: data.user.lastAdAt,
});
setAd(data.ad);
setMessage(`Ad reward: +${formatCredits(data.reward)} cr`);
} catch (err) {
setError(err.message);
if (err.message?.includes('available in') || err.nextAdAt) {
try {
await load();
} catch {
/* ignore */
}
}
} finally {
setWatching(false);
setBusy(false);
}
};
if (loading) return <p className="muted">Loading</p>;
if (!user) return <Navigate to="/login" replace />;
if (user.role === 'admin') return <Navigate to="/admin" replace />;
const adReady = ad?.ready || (ad?.nextAdAt && remaining === 0);
return (
<div>
<section className="section">
<div className="section-head">
<div>
<h1>Shop</h1>
<p className="muted">Spend osu for credit packs, or watch an ad every minute.</p>
</div>
<div className="row-actions">
<span className="osu-pill">{user.osuBalance ?? 0} osu</span>
<span className="balance-pill">{formatCredits(user.balance)} cr</span>
</div>
</div>
{error && <div className="error">{error}</div>}
{message && <div className="ok-msg">{message}</div>}
<div className="admin-block ad-panel">
<h2>Watch an ad</h2>
<p className="muted">
Earn between {formatCredits(ad?.rewardMin || 10000)} and{' '}
{formatCredits(ad?.rewardMax || 20000)} cr. Cooldown: 1 minute.
</p>
{watching ? (
<div className="ad-sim">
<div className="ad-bar" />
<p className="muted">Playing ad</p>
</div>
) : (
<button
type="button"
className="btn"
disabled={busy || !adReady}
onClick={watchAd}
>
{adReady
? 'Watch ad'
: `Available in ${String(Math.floor(remaining / 60)).padStart(2, '0')}:${String(
remaining % 60
).padStart(2, '0')}`}
</button>
)}
</div>
</section>
<section className="section">
<h2>Credit packs</h2>
<p className="muted" style={{ marginBottom: '1rem' }}>
Buy credits with osu (demo currency).
</p>
<div className="mode-grid">
{packages.map((p) => (
<div key={p.id} className="mode-card shop-pack">
<h2>{p.name}</h2>
<p className="pack-credits">{p.blurb}</p>
<p className="muted">{p.osuCost} osu</p>
<button
type="button"
className="btn"
disabled={busy || (user.osuBalance ?? 0) < p.osuCost}
onClick={() => buy(p.id)}
>
Buy
</button>
</div>
))}
</div>
</section>
</div>
);
}