<%= character.display_name %>
Niveau <%= character.level %>
· <%= character.classLabel %>
· <%= character.raceLabel %>
· <%= fmt.formatMoney(character.money) %> money
<% if (character.isActive) { %>
Personnage actif
<% } %>
<%- include('inventory-panel', {
playerInventory: character.playerInventory,
panelTitle: null,
embedded: true
}) %>